The gameplay of God of War II
is very similar to that of God of War. It focuses on combo-based
combat, achieved through the player's main weapon—Athena's Blades—and secondary
weapons acquired later. The game features quick time events that require the player to
complete various game controller actions in a timed sequence to defeat stronger
enemies and bosses. The player can use up to four
magical attacks and a power enhancing ability as alternative combat options. The
game also features puzzles and platforming elements. In addition to its vastly
similar gameplay, the game features improved puzzles and four times as many
bosses as the original.
minimum system requirement
AMD XP/64 or Intel Pentium 4 (VM Built will not work with non SSE2 CPU's)
512MB of RAM
Pixel Shader 1.4 supporting card (GSdx Graphics Plugin Only)
Recommended system requirement
AMD XP/64 or Intel Pentium 4 (VM Built will not work with non SSE2 CPU's)
512MB of RAM
Pixel Shader 1.4 supporting card (GSdx Graphics Plugin Only)
Recommended system requirement
(For reasonable performance in many games, but not all)
AMD64 X2 or Intel Conroe E6600+ (Multi Threading is supported in PCSX2)
512-1024MB of RAM (more RAM allows for VM mode to be stable)
Pixel Shader 2.0 supporting card (recommended GeForce 6600-8800 or equivalent ATi card)
AMD64 X2 or Intel Conroe E6600+ (Multi Threading is supported in PCSX2)
512-1024MB of RAM (more RAM allows for VM mode to be stable)
Pixel Shader 2.0 supporting card (recommended GeForce 6600-8800 or equivalent ATi card)
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